The Chimera Methodology: Designing Dynamically Reconfigurable Real-Time Software using Port-Based Objects - Robotics Institute Carnegie Mellon University

The Chimera Methodology: Designing Dynamically Reconfigurable Real-Time Software using Port-Based Objects

David B. Stewart and Pradeep Khosla
Workshop Paper, 1st Workshop on Object-Oriented Real-Time Dependable Systems (WORDS '94), pp. 46 - 53, October, 1994

Abstract

The Chimera Methodology is a new software engineering paradigm which addresses the problem of developing dynamically reconfigurable and reusable real-time software. The foundation of the Chimera Methodology is the port-based object model of a reusable software component. The model is obtained by applying the port-automaton formal computational model to object-based design. Global state variable table real-time communication is used to integrate port-based objects, which eliminates the need for writing and debugging glue code. The Chimera real-time operating system provides tools to support the software models defined by the Chimera Methodology, so that real-time software can be executed predictably using common real-time scheduling algorithms. A hypermedia user interface has been designed to allow users to easily assemble the real-time software components that are designed based on the Chimera Methodology. Use of the methodology can result in a significant decrease the development time and cost of real-time applications.

BibTeX

@workshop{Stewart-1994-13773,
author = {David B. Stewart and Pradeep Khosla},
title = {The Chimera Methodology: Designing Dynamically Reconfigurable Real-Time Software using Port-Based Objects},
booktitle = {Proceedings of 1st Workshop on Object-Oriented Real-Time Dependable Systems (WORDS '94)},
year = {1994},
month = {October},
pages = {46 - 53},
}