|New Project Helps K-12 Students Become Fluent With Data and Technology
August 17, 2016. The future success of today’s students hinges more than ever on their ability to think critically, and creatively manipulate technology, media and data. Helping them achieve this level of fluency is the goal of a new project led by Carnegie Mellon University and sponsored by The Heinz Endowments.
|CREATE Lab Expands Education Network Nationally
August 02, 2016. A program to empower students with technology by leveraging Carnegie Mellon University’s robotics and computer science talent with education expertise at partner universities is expanding beyond the Western Pennsylvania/West Virginia region to include satellite labs in Atlanta and Salt Lake City.
|Girls of Steel Host Women and STEM Symposium
May 27, 2016. The Girls of Steel team sponsored by the Field Robotics Center hosted more than 70 middle school girls on campus for the “Aspiring Young Women in Robotics and STEM” symposium, which included a speaker series, workshops, robot demonstrations, and a tour May 22. Participants hailed from 33 different schools from districts in Allegheny, Beaver, Washington, Westmoreland and Union Counties.
|DOE Selects Robotics Institute For Environmental Remediation Training
March 16, 2016. The Department of Energy (DOE) Office of Environmental Management has selected Carnegie Mellon University to provide specialized training for graduate students in robotics to support environmental remediation of nuclear sites.
|Nearby Nature Project Empowers Students To Monitor Their Environment
December 09, 2015. The Robotics Institute's CREATE Lab will launch an educational project next year called Nearby Nature that will enable middle school and high school students in Pennsylvania and West Virginia to study scientific phenomena in almost any outdoor space, in both built and natural settings.
|"RoboTutor" Team Building Software To Teach Basic Skills Without a Teacher
November 17, 2015. Can children learn to read, write and do basic arithmetic without a teacher or classroom, relying only on tablet computers, each other and some intelligent software? A team of educational researchers from Carnegie Mellon University aims to find out in the $15 million Global Learning XPRIZE competition.
|Software Helps Create Sign Language Dictionaries, Voice-activated Games for Hearing Impaired
September 15, 2015. Carnegie Mellon University’s TechBridgeWorld research group today announced the release of open source software that can help educators of children with hearing disabilities create video dictionaries of sign languages and use games that encourage vocalization by children learning to speak.