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RI | Publications | Virtualized Reality: Constructing Virtual Worlds from Real Scenes
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Virtualized Reality: Constructing Virtual Worlds from Real Scenes
T. Kanade, P. Rander, and P.J. Narayanan
IEEE Multimedia, Immersive Telepresence, Vol. 4, No. 1, January, 1997, pp. 34-47.
Jump to: Download | Abstract | Notes | Text Reference | BibTeX Reference
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| Abstract |
A new visual medium, Virtualized Reality, immerses viewers in a virtual reconstruction of real-world events. The Virtualized Reality world model consists of real images and depth information computed from these images. Stereoscopic reconstructions provide a sense of complete immersion, and users can select their own viewpoints at view time, independent of the actual camera positions used to capture the event.
| Notes |
Associated center: VASC
Associated lab/group: Virtualized RealityTM
Number of pages: 14
| Text Reference |
T. Kanade, P. Rander, and P.J. Narayanan, "Virtualized Reality: Constructing Virtual Worlds from Real Scenes," IEEE Multimedia, Immersive Telepresence, Vol. 4, No. 1, January, 1997, pp. 34-47.
| BibTeX Reference |
@article{Kanade_1997_981,
author = "Takeo Kanade and Peter Rander and P J Narayanan",
title = "Virtualized Reality: Constructing Virtual Worlds from Real Scenes",
journal = "IEEE Multimedia, Immersive Telepresence",
month = "January",
year = "1997",
volume = "4",
number = "1",
pages = "34-47"
}