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Control of Polygonal Mesh Resolution for 3-D Computer Vision
A. Johnson and M. Hebert
tech. report CMU-RI-TR-96-20, Robotics Institute, Carnegie Mellon University, April, 1997.

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Abstract

A common representation in 3-D computer vision is the polygonal surface mesh because meshes can model objects of arbitrary shape and are easily constructed from sensed 3-D data. The resolution of a surface mesh is the overall spacing between vertices that comprise the mesh. Because sensed 3-D points are often unevenly distributed, the resolution of a surface mesh is often poorly defined. We present an algorithm that transforms a mesh with an uneven spacing between vertices into a mesh with a more even spacing between vertices, thus improving its definition of resolution. In addition, we show how the algorithm can be used to control the resolution of surface meshes, making them amenable to multi-resolution approaches in computer vision.

The structure of our algorithm is modeled on iterative


Notes

Sponsor: DOE
Grant ID: DE-AC21-92MC29104

Associated center: VASC
Associated lab/group: 3D Computer Vision Group

Number of pages: 30


Text Reference

A. Johnson and M. Hebert, Control of Polygonal Mesh Resolution for 3-D Computer Vision, tech. report CMU-RI-TR-96-20, Robotics Institute, Carnegie Mellon University, April, 1997.


BibTeX Reference

@techreport{Johnson_1997_413,
   author = "Andrew Johnson and Martial Hebert",
   title = "Control of Polygonal Mesh Resolution for 3-D Computer Vision",
   institution = "Robotics Institute, Carnegie Mellon University",
   month = "April",
   year = "1997",
   number = "CMU-RI-TR-96-20",
   address = "Pittsburgh, PA"
}


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