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Virtualized (Not Virtual) Reality
T. Kanade, P.J. Narayanan, and P. Rander
Proceedings of Asia Display '95, October, 1995.

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Abstract

We have been heloping a new visual wdium called virtualized reality. In existing visual medium the view of the scene is determined at the transcription time, independent of the viewer. In contrast, the virtualized reality delays the selection of the viewing angle till view time, using techniques from computer vision and computer graphics. The visual event is captured using many cameras that cover the action from all sides. Thc 3D structure of the event, aligned with the pixels of the image, is computed for a few selected directions wing a stereo technique. Triangulation and texture mapping enable the placement of a "soft-camera" to reconstruct the event from any new viewpoint.

Notes

Associated center: VASC
Associated lab/group: Virtualized RealityTM

Number of pages: 4

Text Reference

T. Kanade, P.J. Narayanan, and P. Rander, "Virtualized (Not Virtual) Reality," Proceedings of Asia Display '95, October, 1995.

BibTeX Reference

@inproceedings{Kanade_1995_1776,
   author = "Takeo Kanade and P J Narayanan and Peter Rander",
   title = "Virtualized (Not Virtual) Reality",
   booktitle = "Proceedings of Asia Display '95",
   month = "October",
   year = "1995"
}


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