Carnegie Mellon Robotics Institute
Paul Reitsma, James L. Andrews, and Nancy Pollard
Computer Graphics Forum (Eurographics), 27(2), 201 - 210, , September, 2008
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| Abstract |
| An increasing number of projects have examined the perceptual magnitude of visible artifacts in animated motion. These studies have been performed using a mix of character types, from detailed human models to abstract geometric objects such as spheres. We explore the extent to which character morphology influences user sensitivity to errors in a fixed set of ballistic motions replicated on three different character types. We find user sensitivity responds to changes in error type or magnitude in a similar manner regardless of character type, but that users display a higher sensitivity to some types of errors when these errors are displayed on more human-like characters. Further investigation of those error types suggests that being able to observe a period of preparatory motion before the onset of ballistic motion may be important. However, we found no evidence to suggest that a mismatch between the preparatory phase and the resulting ballistic motion was responsible for the higher sensitivity to errors that was observed for the most humanlike character. |
| Notes |
| Text Reference |
| Paul Reitsma, James L. Andrews, and Nancy Pollard, "Effect of Character Animacy and Preparatory Motion on Perceptual Magnitude of Errors in Ballistic Motion," Computer Graphics Forum (Eurographics), 27(2), 201 - 210, , September, 2008 |
| BibTeX Reference |
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@article{Reitsma_2008_7286, author = "Paul Reitsma and James L Andrews and Nancy Pollard", title = "Effect of Character Animacy and Preparatory Motion on Perceptual Magnitude of Errors in Ballistic Motion", journal = "Computer Graphics Forum (Eurographics), 27(2), 201 - 210", month = "September", year = "2008", number= "CMU-RI-TR-", } |
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