Accurate Rough Terrain Estimation with Space-Carving Kernels

Raia Hadsell, J. Andrew (Drew) Bagnell, Daniel Huber, and Martial Hebert
Proc. Robotics Science and Systems, June, 2009.


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Abstract
Accurate terrain estimation is critical for autonomous offroad navigation. Reconstruction of a 3D surface allows rough and hilly ground to be represented, yielding faster driving and better planning and control. However, data from a 3D sensor samples the terrain unevenly, quickly becoming sparse at longer ranges and containing large voids because of occlusions and inclines. The proposed approach uses online kernel-based learning to estimate a continuous surface over the area of interest while providing upper and lower bounds on that surface. Unlike other approaches, visibility information is exploited to constrain the terrain surface and increase precision, and an efficient gradient-based optimization allows for realtime implementation.

Notes
Associated Lab(s) / Group(s): 3D Vision and Intelligent Systems Group
Associated Project(s): LIDAR and Vision Sensor Fusion for Autonomous Vehicle Navigation and Terrain Estimation using Space Carving Kernels
Number of pages: 8

Text Reference
Raia Hadsell, J. Andrew (Drew) Bagnell, Daniel Huber, and Martial Hebert, "Accurate Rough Terrain Estimation with Space-Carving Kernels," Proc. Robotics Science and Systems, June, 2009.

BibTeX Reference
@inproceedings{Hadsell_2009_6414,
   author = "Raia Hadsell and J. Andrew (Drew) Bagnell and Daniel Huber and Martial Hebert",
   title = "Accurate Rough Terrain Estimation with Space-Carving Kernels",
   booktitle = "Proc. Robotics Science and Systems",
   month = "June",
   year = "2009",
}