Carnegie Mellon Robotics Institute
Gita Sukthankar
Workshop on Ubiquitous Agents on Embedded, Wearable, and Mobile Devices (Conference on Intelligent Agents & Multiagent Systems), July, 2002.
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| Abstract |
| The paper presents the DynaDOOM Visualization Agent, a system for providing first-person visualization of live-action multiplayer games. Participants carry a handheld computer instrumented with location sensing devices and a wireless 802.11b connection. A smooth trajectory of each player's motion is automatically generated from position estimates using the Dynadraw algorithm, and translated into commands that are fed to unmodified first-person shooter game clients. Spectators can view the action in a 2-D virtual environment that mirrors the real setting, either from the perspective of one of the players or from the viewpoint of a virtual spectator. |
| Keywords |
| handhelds, software agents, gaming environments |
| Notes |
| Text Reference |
| Gita Sukthankar, "The DynaDOOM Visualization Agent: A Handheld Interface for Live Action Gaming," Workshop on Ubiquitous Agents on Embedded, Wearable, and Mobile Devices (Conference on Intelligent Agents & Multiagent Systems), July, 2002. |
| BibTeX Reference |
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@inproceedings{Sukthankar_2002_4394, author = "Gita Sukthankar", title = "The DynaDOOM Visualization Agent: A Handheld Interface for Live Action Gaming", booktitle = "Workshop on Ubiquitous Agents on Embedded, Wearable, and Mobile Devices (Conference on Intelligent Agents & Multiagent Systems)", month = "July", year = "2002", } |
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