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3D Mine Mapping - We are developing robotic systems for automated 3D mine mapping.
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A-Match - A-Match, the interface to the RETSINA Matchmaker, provides a web interface
for users to advertise their agents, customize agents, find other agents,
and query them.
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AAM Fitting Algorithms - Many varieties of algorithms for fitting Cootes and Taylor's "Active Appearance Models" are developed.
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AAMs with Occlusion - We are developing algorithms to construct AAMs from occluded training images and to
efficiently fit AAMs to faces containing occlusion.
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Accurate Camera Calibration from Planar Patterns - A novel camera calibration method can increases not only an accuracy of intrinsic camera parameters but also an accuracy of stereo camera calibration by utilizing a single framework for square, circle, and ring planar calibration patterns.
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Agent Storm - Agent Storm is a scenario where agents autonomously coordinate their team-oriented roles and actions while executing a mission.
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Agent-based Composition of Behavioral Models - This project focuses on accurately modeling human physical behaviors; these models are used 1) to create computer generated forces (CGFs) that exhibit human-like behavior and 2) to recognize physical behaviors performed by trainees in a MOUT (Military Operations in Urban Terrain) team training simulation.
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Aircraft Maintenance - A wearable software system that uses RETSINA agents to assist in the
process of documenting and making repairs to aircraft.
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Amaranth - Real-Time System for Adaptive Optimization of End-to-End Quality of Service
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Asynchronous Teams of Autonomous Agents - An asynchronous team is a way of organizing large numbers of very different types of agents-from the simplest of microelectromechanical devices through intelligent robots to expert humans.
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Autonomous Navigation System - The NREC is leading the development of perception and path planning within the Autonomous Navigation System program for the Future Combat System.
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BeatBots - We are developing robots that can participate in coordinated
rhythmic social interactions with people.
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Bow Leg Hopper - A novel, single-leg, dynamically stabilized planar robot that efficiently traverses rugged terrains under computer control.
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BowGo - We have developed BOWGO (patent pending) - a new kind of pogo stick that bounces higher, farther and more efficiently than conventional devices.
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Cell Tracking - We are developing fully-automated computer vision-based cell tracking algorithms and a system that automatically determines the spatiotemporal history of dense populations of cells over extended period of time.
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Circuit Extraction from MEMS Layout - We are developing a MEMS extraction module which reads in the geometric description of the layout structure and reconstructs the corresponding schematic.
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COALA - We are developing a model of inter-organizational electronic commerce.
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Composable Simulation - Software environment which facilitates creating simulations of mechatronic systems
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Cooperative Attack Munition Real Time Assessment - We are developing the algorithms required to achieve cohesive, flexible and robust coordination of large teams of autonomous Wide Area Search Munitions (WASMs) that can be controlled by a small number of human operators.
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Coordinators - The DARPA COORDINATORS program defines a challenging multi-agent application, with agents operating in a highly dynamic environment, where no agent has a complete view of the problem.
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Daml-S (Semantic) Matchmaker - We have developed our Semantic Matchmaker, an entity that will allow web services to locate other services, using DAML-S, a DAML-based language for describing service capabilities.
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Depression Assessment - This project aims to compute quantitative behavioral measures related to
depression severity from facial expression, body gestures, and vocal
prosody in clinical interviews.
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Desktop Robotics - Is it possible to build robots which take the desktop as their task domain?
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Discovery - We are developing an autoconfiguration mechanism for agents and infrastructures.
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Dismount Control Project - We are deveopling Dismount, a system used to track position of an individual and programming a robot to follow it.
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Dynamic Biped - We are developing a new series of bipedal walking robots that use passive-dynamic principles.
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Educational Robotics - We are developing both physical robots and curriculum that will make educational robotics viable at the middle school and high school levels.
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Event Detection in Videos - Our event detection method can detect a wide range of actions in video by correlating spatio-temporal shapes to over-segmented videos without background subtraction.
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Face Detection - We are developing computer methods to automatically locate human faces in photos and video.
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Facial Expression Analysis - Automatic facial expression encoding, extraction and recognition, and expression intensity estimation for the applications of MPEG4 application: teleconferencing, human-computer interaction/interface.
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FingersightTM - We are developing videotactile fingertip sensors which will enable people to interact with the visible world via their fingertips.
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Frontal Face Alignment - This face alignment method detects generic frontal faces with large appearance variations and 2D pose changes and identifies detailed facial structures in images.
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Generic Active Appearance Models - We are pursuing techniques for non-rigid face alignment based
on Constrained Local Models (CLMs) that exhibit superior generic
performance over conventional AAMs.
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Global Connection Project - The Global Connection Project develops software tools and technologies to increase the power of images to connect, inform, and inspire people to become engaged and responsible global citizens.
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Grace - The Grace project is a collaboration among several schools and research
labs to design a robot capable of fully performing the AAAI Grand
Challenge.
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Hand Tracking and 3-D Pose Estimation - A 2-D and 3-D model-based tracking method can track a human hand rapidly moving and deformed on complicated backgrounds and recover its 3-D pose parameters.
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HeartLander - A miniature mobile robot for minimally invasive therapy on the beating
heart through a single percutaneous incision.
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High-Aspect-Ratio CMOS Micromachining Process - We have developed an integrated CMOS- MEMS process in which electrostatically actuated microstructures with high-aspect-ratio composite-beam suspensions are fabricated using conventional CMOS processing.
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Human Motion Transfer - We are developing a system for capturing the motion of one person and rendering a different person performing the same motion.
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Human Odometer - We are developing the Human Odometer - a system designed for situational awareness for firefighter tracking.
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Human-Robot Interaction - The human-robot interaction project explores aspects of social
interaction between people and robots, in particular how robots should
be designed to provide people with appropriate interactions.
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Integrated MEMS Inertial Measurement Unit - Developing a monolithic inertial measurement unit that exploits integrated-microdevice CAD tools to achieve superior system performance over individual microdevices.
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Legless Locomotion - A novel locomotion technique for legged robots when their
legs don't touch the ground!
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LSTAT/Snake Robot - We are working with the US Army's TATRC department (Telemedicine & Advanced Technology Research Center) to integrate a snake robot into the LSTAT system.
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Matchmaker - A middle agent that facilitates conections among agents that provide
services and agents that request services.
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MIGSOCK - We are developing MIGSOCK, a Linux kernel module that re-implements TCP to make socket migration possible.
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MINTEC - Supply chain management
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Mobile Autonomous Robot Software - Develop complete, effective and scalable software for autonomous robot teams. Demonstrate robot teams with integrated action, perception, reasoning, communication and cooperative strategies that solve complex multiagent tasks.
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MORSE - The MORSE project is a simulated range operation, designed to evaluate effectiveness of the cognitive models and agents, in order to improve individual and team performance.
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Multi-People Tracking - Our multi-people tracking method can automatically initialize and terminate paths of people and follow multiple and changeable number of people on cluttered scenes over long time intervals.
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Multimodal Data Collection - A multimodal database of subjects performing the tasks involved in
cooking, captured with several sensors (audio, video, motion capture,
accelerometer/gyroscope).
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Pleiades - A project aimed at developing methods for automating negotiation among
agents and implementing effective machine learning techniques.
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Product Decomposition - a method of decomposing sheet-metal products into a few, easily manufactured parts
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Quality of Life Technology Center - QoLT is a unique partnership between Carnegie Mellon and the University of Pittsburgh that brings together a cross-disciplinary team of technologists, clinicians, industry partners, end users, and other stakeholders to create revolutionary technologies that will improve and sustain the quality of life for all people.
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Real-time Face Detection - A face detection system has an accurate detection rate and real time performance by using an ensemble of weak classifiers.
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Reflectance Perception - We have developed Reflectance Perception - an image processing software that intelligently compensates for illumination problems in digital pictures.
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Resonator Synthesis - We have developed a resonator synthesis module; the first in a series of synthesis modules to overcome the lack of MEMS Cell Libraries.
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RETSINA Semantic Web Calendar Agent - We are Retsina Semantic Web Calendar Agent to assist in organizing and scheduling meetings between several individuals, and coordinating these meetings based on existing schedules maintained by MS Outlook.
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Roboceptionist - In collaboration with the Drama Department, we are developing technology
for long-term social interaction.
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Robotic Origami Folding - Origami, the human art of paper sculpture, is a fresh challenge for the field of robotic manipulation, and provides a concrete example for many difficult and general manipulation problems.
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Robotic Soccer - The RoboSoccer project develops collaboration among multiple autonomous agents.
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Schematic Design for MEMS - We have developed nodal simulation software to enable a structured representation for MEMS design using a hierarchical set of MEM components.
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Search and Rescue - Giving Urban Search and Rescue workers more technological tools to help find and save victims of natural disasters.
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Simultaneous Localization and Mapping - We are developing a geometric mapping strategy that directs a mobile robot to explore an unknown environment while taking into consideration sensor and encoder uncertainty.
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Snake Robot Design - Analyzing the factors that are of importance in designing a snake robot, and implementing new designs.
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Sonic FlashlightTM - We are developing a method of medical visualization that merges real time ultrasound images with direct human vision.
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Telepresence Robot Kit - To design, create, and disseminate robotics curricula and technologies that motivate young women and men to actively explore science and technology.
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Text Miner - We are developing Text Miner, a system that automatically classifies news reports on a company's financial outlook.
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Texture Replacement in Real Images - We are developing methods to replace some specified texture patterns in an image while preserving lighting effects, shadows and occlusions.
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Toy Robots Initiative - The Toy Robots Initiative aims to commercialize robotics technologies in the educational, toy and entertainment fields.
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Treasure Hunt: Pickup Teams - We are developing a single heterogeneous human-robot team capable of effectively locating objects of interest (treasure) spread over a complex, previously unknown environment.
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Urban Search and Rescue - We are developing Hybrid Teams of Autonomous Agents: Cyber Agents, Robots and People (CARPs) to address the challenges of urban search and rescue.
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WARREN - The WARREN system is a multi-agent application that is designed to help
users monitor and manage their financial portfolio.
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WebMate - A personal agent for World-Wide Web browsing that enhances searches
and learns user interests.
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Xavier - Perceptual, reasoning and learning abilities in autonomous mobile robots
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