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Malcolm Frederick Dias
Software Engineer, RI
Email:
Office: NREC 253
Phone: (412) 478-0691
  Mailing address:
Carnegie Mellon University
Robotics Institute
5000 Forbes Avenue
Pittsburgh, PA 15213
Affiliated Center(s):
 National Robotics Engineering Center (NREC)
 Field Robotics Center (FRC)

Current Projects [Past Projects]
 
Assistive Educational Technology
This project seeks to design, create, implement, test, and deploy interactive computer games and automated tutoring systems to motivate and enhance the education of children who are visually impaired or deaf.
Human-Robot Teams
The vision of effective human-robot teams working together efficiently and seamlessly in uncertain and dynamic environments motivates our work. We build on five years of experience in this domain, working together with the Boeing Company, to enhance the state of the art in coordination mechanisms that will realize the vision of effective human-robot team operations in a variety of real-world settings.
iSTEP
iSTEP (innovative Student Technology ExPerience) is a unique internship program that provides Carnegie Mellon University students with the opportunity to conduct technology research projects in developing communities. Started in 2009 by the TechBridgeWorld research group, iSTEP is a rigorous and competitive 10-week internship program that requires the involvement of students with high levels of dedication, team work, cross-cultural adaptability, initiative and academic achievement.
NavPal
Safe and independent navigation of urban environments is a key feature of accessible cities. People who have physical challenges need practical, customizable, low-cost and easily-deployable mobility aids to help them safely navigate urban environments. Technology tools provide opportunities to empower people with disabilities to overcome some day-to-day challenges.
TechCaFE
TechCaFE provides educators with simple and customizable tools to make learning fun for students. Through TechCaFE we are creating a suite of culturally and socially relevant computer and mobile phone based tools for enhancing English literacy skills among children and adults. This includes CaFE Teach, a web-accessible tool that teachers use to create and modify customized content for their students. Students can access and learn from the content added by teachers via CaFE Web, a web-based practice tool, or CaFE Phone, a mobile phone game. Current work on this project involves developing CaFE Play, which would serve as a platform for developers to create applications that incorporate teacher content within the context of games designed with the specific user population in mind.
VANE
We are exploring a mix of physics-based and data driven high fidelity sensor modeling techniques. The goal is to develop a system that can provide much more realistic UGV simulation than current techniques. Such simulation will play a crucial role in speeding up the development cycle, and in validating platforms. Sponsored by the US ACE ERDC.