|News and Media|
|CMU, Disney Develop New Model for Animated Faces and Bodies|
August 06, 2012. Computer graphic artists who produce computer-animated movies and games spend much time creating subtle movements such as expressions on faces, gesticulations on bodies and the draping of clothes. A new way of modeling these dynamic objects, developed by researchers at Carnegie Mellon University, Disney Research, Pittsburgh, and the LUMS School of Science and Engineering in Pakistan, could greatly simplify this editing process.
|CMU, Disney Build Face Models That Give Animators Control of Expressions|
August 09, 2011. Flashing a wink and a smirk might be second nature for some people, but computer animators can be hard-pressed to depict such an expression realistically. Now scientists at Disney Research, Pittsburgh, and Carnegie Mellon University’s Robotics Institute have created computerized models derived from actors’ faces that reflect a full range of natural expressions while also giving animators the ability to manipulate facial poses.
|The Robotics Institute is part of the School of Computer Science, Carnegie Mellon University.|
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