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M Bernardine Dias
Associate Research Professor, RI
Email:
Office: NSH 2105
Phone: (412) 268-9365
  Mailing address:
Carnegie Mellon University
Robotics Institute
5000 Forbes Avenue
Pittsburgh, PA 15213
Administrative Assistant: Lynnetta J. Miller
Affiliated Center(s):
 Field Robotics Center (FRC)
Personal Homepage

Current Projects [Past Projects]
 
Assistive Educational Technology
This project seeks to design, create, implement, test, and deploy interactive computer games and automated tutoring systems to motivate and enhance the education of children who are visually impaired or deaf.
Cooperative Robotic Watercraft
This project's vision is to have large numbers of very inexpensive airboats provide situational awareness and deliver critical emergency supplies to flood victims.
iSTEP
iSTEP (innovative Student Technology ExPerience) is a unique internship program that provides Carnegie Mellon University students with the opportunity to conduct technology research projects in developing communities. Started in 2009 by the TechBridgeWorld research group, iSTEP is a rigorous and competitive 10-week internship program that requires the involvement of students with high levels of dedication, team work, cross-cultural adaptability, initiative and academic achievement.
NavPal
Safe and independent navigation of urban environments is a key feature of accessible cities. People who have physical challenges need practical, customizable, low-cost and easily-deployable mobility aids to help them safely navigate urban environments. Technology tools provide opportunities to empower people with disabilities to overcome some day-to-day challenges.
TechCaFE
TechCaFE provides educators with simple and customizable tools to make learning fun for students. Through TechCaFE we are creating a suite of culturally and socially relevant computer and mobile phone based tools for enhancing English literacy skills among children and adults. This includes CaFE Teach, a web-accessible tool that teachers use to create and modify customized content for their students. Students can access and learn from the content added by teachers via CaFE Web, a web-based practice tool, or CaFE Phone, a mobile phone game. Current work on this project involves developing CaFE Play, which would serve as a platform for developers to create applications that incorporate teacher content within the context of games designed with the specific user population in mind.
Visual SLAM for Industrial Robots
We are exploring algorithms to support visual mapping and localization for a robot vehicle operating in an industrial setting such as an LNG production plant. This work is sponsored by QNRF.