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Steven Seitz
Adjunct Faculty (Adjunct)
No longer a member of RI.
For more information, see my personal homepage.
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Research interests
I am interested in problems in computer vision, computer graphics, and the interface between these two fields. A primary focus is developing algorithms for modeling, manipulating and rendering complex real-world scenes.
Image-Based Modeling and Rendering.
A central problem in computer graphics is producing images that appear photographic, thereby fooling people into believing they are viewing a real scene. While rendering techniques have advanced dramatically in recent years, we are still far from this goal of photorealism, largely because of the difficulty of constructing realistic 3D models. We propose to solve this problem by "importing" real-world objects and scenes from photographs and paintings. Towards this end, we are developing two classes of techniques, based on image morphing and 3D reconstruction, respectively. The first approach rearranges pixels in a set of input images in order to produce images of the scene from different camera viewpoints. This view morphing approach enables effects such as rotating a person's head in 3D from one photograph. We are also investigating voxel-based 3D reconstruction techniques to solve larger-scale visualization problems, such as producing building walkthroughs and flybys of complex landscapes by processing images from video camcorders.
3D Augmented Video Editing.
Imagine trying to remove a moving figure from one video sequence and paste it into another. While simple to describe, this operation is extremely difficult to achieve because of the need to manually trace moving contours in in every frame of an image sequence. The goal of this project is to develop video editing tools that blend user-interaction with computer vision techniques in order to manipulate entire video sequences by touching only a small number of frames. In addition to cut-and-paste operations, we are interested in 2D Photoshop-style editing operations that propagate (e.g., applying lipstick to a moving face by painting it into a single frame) as well as 3D effects like changing camera viewpoint and illumination conditions.
Research interest keywords
computer graphics, computer vision, image processing, stereo vision, and visual tracking
Past Labs & Groups
Past Projects
Recent publications [View all 26 publications]
- Flow-based Video Synthesis and Editing
K. Bhat, S. Seitz, J.K. Hodgins, and P. Khosla
ACM Transactions on
Graphics (SIGGRAPH 2004), Vol. 23, No. 3, August, 2004.
[Abstract]
Download: pdf [2691 KB] copyrighted
- Motion Sketching for Control of Rigid-Body Simulations
J. Popovic, S. Seitz, and M. Erdmann
ACM Transactions on Graphics, Vol. 22, No. 4, October, 2003, pp. 1034-1054.
[Abstract]
- Estimating Cloth Simulation Parameters from Video
K. Bhat, C.D. Twigg, J.K. Hodgins, P. Khosla, Z. Popovic, and S. Seitz
In Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, July, 2003, pp. 37 - 51.
[Abstract]
Download: pdf [7472 KB] copyrighted
- Computing the Physical Parameters of Rigid-Body Motion from Video
K. Bhat, S. Seitz, J. Popovic, and P. Khosla
Proceedings of the 7th European Conference on Computer Vision (ECCV '02), May, 2002, pp. 551 - 565.
[Abstract]
Download: pdf [795 KB] copyrighted
- Feature Correspondence: A Markov Chain Monte Carlo Approach
F. Dellaert, S. Seitz, C. Thorpe, and S. Thrun
Advances in Neural Information Processing Systems 13 (NIPS 2000), 2001.
[Abstract]
Download: pdf [191 KB], ps.gz [109 KB] copyrighted
- Interactive Manipulation of Rigid Body Simulations
J. Popovic, S. Seitz, M. Erdmann, Z. Popovic, and A. Witkin
Proceedings of SIGGRAPH 2000, July, 2000, pp. 209 - 218.
[Abstract]
Download: pdf [844 KB] copyrighted
- Shape and Motion Carving in 6D
S. Vedula, S. Baker, S. Seitz, and T. Kanade
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR '00), June, 2000.
[Abstract]
Download: pdf [484 KB], ps.gz [517 KB] copyrighted
- Structure from Motion without Correspondence
F. Dellaert, S. Seitz, C. Thorpe, and S. Thrun
IEEE Computer Society Conference on Computer Vision and Pattern Recognition ( CVPR'00 ), June, 2000.
[Abstract]
Download: pdf [514 KB], ps.gz [1003 KB] copyrighted
- Structure from Motion without Correspondence
F. Dellaert, S. Seitz, C. Thorpe, and S. Thrun
tech. report CMU-RI-TR-99-44, Robotics Institute, Carnegie Mellon University, December, 1999.
[Abstract]
Download: pdf [1013 KB], ps.gz [1458 KB] copyrighted
- Photorealistic Scene Reconstruction by Voxel Coloring
S. Seitz and C. Dyer
International Journal of Computer Vision, Vol. 25, No. 3, November, 1999.
[Abstract]
Download: pdf [1271 KB] copyrighted
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