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2D->3D Face Model Construction - We develop a linear algorithm that uniquely recovers the 3D non-rigid shapes and poses of a human face from a 2D monocular video.
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ALVINN-On-A-Chip - The ALVINN-on-a-chip project is developing an intelligent VLSI imaging sensor for road following
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Ambler - We are developing the Ambler, a six-legged walking robot that addresses the challenges of exploring rugged terrains, acquiring samples, and avoiding dangerous
situations.
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Camera Assisted Meeting Event Observer - We are developing the Camera Assisted Meeting Event Observer (CAMEO) - a sensory system designed to provide an electronic agent with physical awareness of the real world.
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Car Tracking - Algorithms for tracking cars and generating "bird's eye views" of the surrounding road scene.
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DigitEyes - DigitEyes is a noninvasive, real-time tracking system for complex articulated figures like the human hand and body.
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Factorization Method - We have developed a factorization method to robustly decompose an image stream into object shape and camera motion.
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Fast VLSI Range-Image Sensor - We have built a high-performance VLSI sensor which uses a "cell-parallel" light-stripe algorithm to increase range-image frame rates by two orders of magnitude
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Humanoid Vision - We are adding visual recognition and navigation to Honda's humanoid robots
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Light-fields - A variety of uses of light-fields in computer vision.
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Magic Eye - Computer vision based augmented reality systems
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Medical Image Registration - We use planar X-ray images to estimate the position and orientation of patient anatomy with respect to an external coordinate frame.
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Metaphor - Design for Software Evolution and Reuse
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Prediction & Planning - This project analyses the safety and interaction of moving objects in complex road scenes.
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Scene Flow - Methods of computing dense, non-rigid motion of 3D scenes.
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Setting Low-Level Vision Parameters - Techniques for feeding back information from high-level vision modules to low-level modules to improve the performance of the overall system.
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Textureless Layers - Techniques for the 3D reconstruction of scenes consisting of constant intensity piecewise planar regions (layers).
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Video-rate Stereo Machine - Multiple images obtained by multiple cameras to produce different baselines in lengths and in directions
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Z-Keying - A new image keying method which merges synthetic and real image in real time.
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