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[Lab image] Vision for Virtual Environments
This lab is no longer active.

Head: Takeo Kanade
Contact: Sundar Vedula

Mailing address:
Carnegie Mellon University
Robotics Institute
5000 Forbes Avenue
Pittsburgh, PA 15213

Location:
NSH B510

Associated center: VASC

Jump to: Lab Description | Personnel | Projects | Publications

Lab Description

Using techniques from computer vision and robotics, we are developing novel sensing and display technologies to support practical, useful virtual environments.

Past members

Name Title Email Address
Shigeyuki Baba Visiting Scholar
Simon Baker Adjunct Faculty (Adjunct)
Robert Collins Adjunct Faculty (Adjunct) rcollins@andrew.cmu.edu
Mei Han PhD Student, RI
Katsushi's personal homepage Katsushi Ikeuchi Adjunct Faculty (Adjunct) ki@cs.cmu.edu
Takeo's personal homepage Takeo Kanade U.A. and Helen Whitaker University Prof. tk@cs.cmu.edu
Makoto Kimura Visiting Scholar
Iain's personal homepage Iain Matthews Senior Systems Scientist iainm@cs.cmu.edu (Currently On Leave)
Daniel D. Morris PhD Student, RI
Teck Khim Ng PhD Student, ECE
Peter's personal homepage Peter Rander Senior Commercialization Specialist rander@cs.cmu.edu
Hideo Saito Visiting Scientist
Sundar Vedula PhD Student, RI

Past projects

DigitEyes - DigitEyes is a noninvasive, real-time tracking system for complex articulated figures like the human hand and body.
Magic Eye - Computer vision based augmented reality systems
Modeling from Reality - Techniques for constructing solid models from observations of real objects
Reflectance Analysis for Computer Graphics Model Generation - New approach to obtain photometric information as well as geometric information of an object model automatically by observing a real object
Scene Flow - Methods of computing dense, non-rigid motion of 3D scenes.
Video-rate Stereo Machine - Multiple images obtained by multiple cameras to produce different baselines in lengths and in directions
Virtualized RealityTM - Construct views of real events from nearly any viewpoint
Z-Keying - A new image keying method which merges synthetic and real image in real time.

Recent publications [View all 30 publications]


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